Bill Nye’s Climate Lab explored the effects of climate change on Earth’s interconnected systems, and shared green design and technology innovations that yield long-term benefits for human health and the planet.
This groundbreaking exhibition used gameplay to engage youth and their families and teachers in the topic of climate change in a fun and empowering environment.
Visitors received unique Climate Agent ID cards containing RFID tags. The RFID cards allowed visitors to choose an avatar, collect points at a dozen interactive stations that explored solutions to climate challenges, and continue gameplay through a companion website and multi-level adventure game.
Award: Roy L. Shafer Leading Edge Award for Visitor Experience, Association of Science-Technology Centers (ASTC)
PROJECT OVERVIEW
Project Type & Size
Long-Term Exhibition
4000 square feet
Location
Chabot Space & Science Center, Oakland, CA
Project Role
Project direction, content and experience development; liaison with museum leadership, science advisory committee, and production partners; collaborate on marketing and communications planning
Collaborators
Senior science advisor: Bill Nye
Exhibit design: Amaze Design
Interactive design & development: Proximity Lab
Exhibit writing: Jessica Brainard
Fabrication: General Graphics Exhibits, Group Delphi, Gizmo
Media production: Media Factory
Image credits: Bill Nye water intro © Nelson Reeds; Mud core display by Don DeBold, CC BY 2.0; Lab entry by Rusty Lamer; all others © Chabot Space & Science Center